Search by tag «Video Games» 11 results

  • ITMO University Holds Closing Ceremony of 9th Congress of Young Scientists in Minecraft

    This year, the winning participants of the Congress of Young Scientists were invited to a closing ceremony held in the blocky format of the video game Minecraft. The winners visited virtual classrooms, the assembly hall, and cafeteria, while the most adventurous ventured into the rector's office. The hosts promised that the event would be held in full despite the quarantine, leading them to pick a different approach to the traditional tour of the University. 


  • Five Nintendo Switch Games to Brighten Up Your Holidays at Home

    The Nintendo Switch is becoming popular all over the world and the quarantine is no doubt a contributing factor. As we all seem to be stuck at home even for May holidays, here’s a list of fascinating single-player games to set out on an adventure straight from your couch.


  • ITMO's First Game Development Graduates on Russian GameDev and Their Careers

    Three years ago, the Master’s program in Game Development Technologies was launched at ITMO University. There are two specializations: Game Design and In-Game Technologies, which includes game engine development and artificial intelligence programming. During their studies, students of this program participated in creating applications for the 2019 Minsk European Games and WorldSkills Kazan 2019. Now, they work at major game development companies. We asked the first graduates to tell us about their career paths, and experience they gained at the university.


  • Safe and Social: Video Games to Play in Self-Isolation

    Finally, there’s a perfectly good excuse to escape into the gripping world of online gaming – you can now get Physical Education credits for winning! As we hunker down to self-isolate, video games can also be a safe and fun way to connect with friends and strangers, and never be alone. Check out our brief guide to interactive genres and hold onto your gamepads!


  • New Worlds, Warm Greetings and Research: Why We Love Gaming

    Over the years, public attitude towards gaming has evolved through various stages: from complete disregard to careful appreciation. However, in many minds this cultural phenomenon still continues to be a form of entertainment with possibly dangerous side effects and a mostly young audience. We are here today to demonstrate that there is much more to be discussed in the industry that has been rocketing in the last 20 years. 


  • Three Video Games for a Ghostly Weekend

    Happy Halloween! With this spookiest holiday of them all setting the theme for an unusually long weekend, we thought we’d treat to you to our finest selection of eerie video games. These gems are a perfect fit for the occasion: not too long, just enough scary and mysterious, and leaving you with a bittersweet aftertaste of unanswered questions. 


  • How to Get a Job in Game Development

    The long-awaited Russian videogame Atomic Heart is embroiled in controversy. It wasn’t long ago that the game’s trailer racked up over 500,000 views on YouTube – a near-unprecedented number for a Russian game – but some of the game’s developers have anonymously complained of unnecessarily rough management at the studio and constant, unpredictable firings. We spoke to members of the Russian GameDev community, educators, and partners of ITMO University’s Master’s program ‘Game Development Technologies’ to find out if the rumors about Atomic Heart have any weight to them, and how newcomers to the industry can avoid such situations.


  • ITMO Scientists Analyzed Gaming Behavior to Predict Players’ Gender

    ITMO University researchers managed to determine players’ gender based on the data garnered via an online gaming platform. In this, they were one of the first to apply machine learning to analyze a large body of gaming data. The innovative approach has the potential to improve the personal recommendations system for a more targeted offering of games. It can also be used to detect gaming addictions. The research was presented at the AAAI Conference on Artificial Intelligence.


  • What It’s Like to Make Games for a Living

    In the past year, profit from video gaming amounted to 137 billion USD. The moviemaking industry, for comparison, “only” makes two-thirds of that, a measly 90 billion. And the market for games keeps on growing as handheld devices start to surpass PlayStation 3 in performance. Artem Polyakov, a business development director at TRACE Studio, came to ITMO University last week to talk with students about making it in today’s expanding market. 


  • ITMO University and Russian eSports Federation Launch Scholarships for Gamers

    ITMO University and the Russian eSports Federation have launched Russia’s first-ever scholarship for cyberathletes. To become a recipient, students need to score well on their Unified State Exam (USE), enroll in a tuition-free program and win the cyberathlete portfolio competition. Recipients of the scholarship will be given a monthly stipend of 10,000 rubles throughout their first semester; those who pass their first exam session with high marks will continue receiving the stipend in their second semester.