Search by tag «Game Development» 45 results
ITMO's First Game Development Graduates on Russian GameDev and Their Careers
Three years ago, the Master’s program in Game Development Technologies was launched at ITMO University. There are two specializations: Game Design and In-Game Technologies, which includes game engine development and artificial intelligence programming. During their studies, students of this program participated in creating applications for the 2019 Minsk European Games and WorldSkills Kazan 2019. Now, they work at major game development companies. We asked the first graduates to tell us about their career paths, and experience they gained at the university.
23.04.2020
New Worlds, Warm Greetings and Research: Why We Love Gaming
Over the years, public attitude towards gaming has evolved through various stages: from complete disregard to careful appreciation. However, in many minds this cultural phenomenon still continues to be a form of entertainment with possibly dangerous side effects and a mostly young audience. We are here today to demonstrate that there is much more to be discussed in the industry that has been rocketing in the last 20 years.
22.11.2019
First Graduates of Game Development Technologies Master’s Program: You Cannot Just Be a Programmer in GameDev
This year marks the graduation of the first ever intake of the “Game Development Technologies” Master’s program. The former students are now on their way to changing the world of videogames. We had the chance to talk to the graduates and their professors about the benefits of this program, as well as what it is that makes a game developer stand out from other IT specialists and makes people want to become one.
14.10.2019
Modern Visual Effects: Applications and Software
Trailers of upcoming films usually give rise to heated discussions in social media. Still, in 2019, the situation is different: people seem to show disdain for the visual effects in the upcoming films and ask to do them over. Such a thing happened to Sonic when the studio decided to change the character’s appearance and postponed the movie’s release; Cats were subject to the same fate, although in this case, the release hasn’t been postponed yet. Users mocked the creative solutions of studios and came up with memes where they wondered what happened to the people responsible for visual effects in the film industry. ITMO.NEWS decided to make sense of what being a VFX artist is about.
09.08.2019
Creating a Dream Game: Advice from a Game Designer with 17-Year Industry Record
Living in the office, relaxing at parties, and devoting six years to the creation of a dream game: this is how game designer Kirill Zolovkin describes his life. In his 17 years in the industry, he has worked his way to the top at the company OctoBox Interactive and won a multitude of awards. There have been other recognitions; for example, one of his games was streamed by PewDiePie, the gaming YouTuber extraordinaire. In his talk at an open day of the educational program “Game Development Technologies”, Kirill shared about stumbling blocks in video game development.
07.05.2019
How to Get a Job in Game Development
The long-awaited Russian videogame Atomic Heart is embroiled in controversy. It wasn’t long ago that the game’s trailer racked up over 500,000 views on YouTube – a near-unprecedented number for a Russian game – but some of the game’s developers have anonymously complained of unnecessarily rough management at the studio and constant, unpredictable firings. We spoke to members of the Russian GameDev community, educators, and partners of ITMO University’s Master’s program ‘Game Development Technologies’ to find out if the rumors about Atomic Heart have any weight to them, and how newcomers to the industry can avoid such situations.
21.02.2019
Shadow Samurai: Motion Capture Game by ITMO Developers
A group of ITMO students together with the TAU Tracker company released their Shadow Samurai game, which uses motion capture gloves. The game demonstrates the technology’s efficiency: using a VR helmet and TAU Tracker gloves, you can interact with the virtual world without any gamepads and controllers. The project was presented for the first time at the annual Consumer Electronics Show (CES) that was held in Las Vegas in January. According to the developers, apart from the gaming industry, the technology has some other applications, for example, in such fields as medicine, car manufacturing, and robotics. ITMO.NEWS met with the director of ITMO’s Master’s program ‘Game Development Technologies’, Andrey Karsakov, and asked him about the project and its prospects for the future.
01.02.2019
Go with the Flow, Ask Questions, and Shoot for the Stars: Lessons from a Gamedev Meetup
Unreal Engine 4 is a popular tool for creating video games. For the second year in a row, this weekend ITMO University hosted a meetup for developers who use this engine in their day-to-day work. Professionals and amateurs attended lectures, participated in workshops and, last but not least, developed their tight-knit community: after all, the meetup’s main goal was not only to give the participants a set of lectures but also introduce them to one another and encourage them to contribute to the solution of the profession’s common problems. ITMO.NEWS, too, stopped by a couple of events to listen to the participants’ stories.
09.11.2018
What It’s Like to Make Games for a Living
In the past year, profit from video gaming amounted to 137 billion USD. The moviemaking industry, for comparison, “only” makes two-thirds of that, a measly 90 billion. And the market for games keeps on growing as handheld devices start to surpass PlayStation 3 in performance. Artem Polyakov, a business development director at TRACE Studio, came to ITMO University last week to talk with students about making it in today’s expanding market.
17.10.2018
GameDev Specialists and Practice-Oriented Education
Today computer game development companies suffer from a lack of decent specialists. There are a lot of programmers but only a few that can develop games. This topic was discussed at the Bytex conference in Saransk (Russia) which was dedicated to business collaboration with IT education. Andrey Karsakov, senior lecturer at the High Performance Computing Department presented the methodology used at ITMO University for the Master’s program “Computer Game Development Technologies”. The approach was supported by industry experts.
06.04.2018